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ZACH DUNCAN
Here is a link to the dungeon generation project so that you can test it yourself.
This project was designed for Game Programming II at JCCC. It uses procedural dungeon generation to place modules including a start and exit. It also closes off any walls that would look out into the void. This project was turned into a multiplayer project later in the semester with simple RPG elements. Both versions are available at the link above.
Below are some screenshots from both projects.
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